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Unreal Article Guide

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This guide contains links to various Articles on the PIXERA website to help go through the Unreal workflow inside PIXERA. It also includes links to useful Articles that can be used in conjunction with Unreal for a comprehensive reference list.

You can follow the articles step by step to get a clear idea of PIXERA and the whole VP workflow + tips and tricks, or you can jump around!


Hardware

 

PIXERA System Requirements 

PIXERA four Server Manual 

NVIDIA Graphics Card Settings

EDID Management 

Synchronize Outputs - Genlock and Framelock Setup 

XR System Design 


Unreal Project

 

Unreal Engine (5.2.1) Setup 

Unreal 5.2.1 Tips and Tricks (Performance and Testing) 


PIXERA Connect Plugin

 

PIXERA Connect, an Unreal Plugin - General Usage

PIXERA Connect, an Unreal Plugin - Trigger Events in Unreal from PIXERA 

PIXERA Connect, an Unreal Plugin - Unreal Level Streaming and Loading In Pixera 

PIXERA Connect, an Unreal Plugin - Send Variable Data from PIXERA to Unreal 

PIXERA Connect, an Unreal Plugin - Send Variable Data from Unreal to PIXERA


Screens and Mapping

 

3D Workflows 

Screen Size 

Manager - Client Setup / Multi - Client Setup 


Compositing

 

Workspace Render Distance | Near Far | Clipping Distance 

Screen Presence 

Screen Perspectives and Clips 

Working with Keyframes


Unreal In PIXERA

 

Unreal Engine PIXERA Setup

PIXERA Texture Sharing to Unreal 


Virtual Production

 

Studio Camera (Virtual Production) 

Color Calibration (VP) 

Multi-Pos Warp

Set Extension (Virtual Production) 

Screen Tracking


Examples


Unreal Workflows PIXERA Project

UnrealControl Module


Troubleshooting

 

Basic Troubleshooting 

PIXERA Logs and Their Meanings 

On-Screen Statistic

 

PIXERA 2.0.65 | 16 August 2024 | CL

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