This guide contains links to various Articles on the PIXERA website to help go through the Unreal workflow inside PIXERA. It also includes links to useful Articles that can be used in conjunction with Unreal for a comprehensive reference list.
You can follow the articles step by step to get a clear idea of PIXERA and the whole VP workflow + tips and tricks, or you can jump around!
Hardware
Synchronize Outputs - Genlock and Framelock Setup
Unreal Project
Unreal 5.2.1 Tips and Tricks (Performance and Testing)
PIXERA Connect Plugin
PIXERA Connect, an Unreal Plugin - General Usage
PIXERA Connect, an Unreal Plugin - Trigger Events in Unreal from PIXERA
PIXERA Connect, an Unreal Plugin - Unreal Level Streaming and Loading In Pixera
PIXERA Connect, an Unreal Plugin - Send Variable Data from PIXERA to Unreal
PIXERA Connect, an Unreal Plugin - Send Variable Data from Unreal to PIXERA
Screens and Mapping
Manager - Client Setup / Multi - Client Setup
Compositing
Workspace Render Distance | Near Far | Clipping Distance
Unreal In PIXERA
PIXERA Texture Sharing to Unreal
Virtual Production
Studio Camera (Virtual Production)
Set Extension (Virtual Production)
Examples
Unreal Workflows PIXERA Project
Troubleshooting
PIXERA Logs and Their Meanings
PIXERA 2.0.65 | 16 August 2024 | CL