Supported file formats
The following list shows you which file formats/codecs are supported in Pixera
Image file formats | |
BMP | |
DDS | Very High performance - if you are experiencing issues, try this format |
DPX | uncompressed, RGB 8 bit and 10 bit, YUV 4:2:2 8bit and 10bit, little endian |
JPEG | Low performance |
PNG | High performance |
TGA | uncompressed, RGB 8 bit, alpha channel supported |
TIFF | uncompressed (LZW supported), RGB 8 bit and 16 bit, alpha channel supported, little endian |
Video file formats | |
AVI | Use for AVI uncompressed only, RGBA supported |
H.264 | Low playback performance |
H.265 | Low playback performance |
HAP | High playback performance |
HAP Alpha | High playback performance |
HAP Q | High playback performance |
HAP Q Alpha |
High playback performance |
HAP R | as of version 1.8.xx |
NOTCH LC | High playback performance |
MPEG-2 | Legacy |
PRORES | 4:2:0/4:2:2/4:4:4/4:4:4:4 supported |
VP9 | High playback performance |
Image sequence file formats | |
DDS | Very high playback performance, 1 bit alpha channel supported |
DPX | Uncompressed, RGB 8 bit and 10 bit, YUV 4:2:2 8 bit and 10 bit, little endian |
JPEG | Requires a lot of CPU power, not recommended |
PNG | Requires a powerful CPU, alpha channel supported |
TGA | Uncompressed, RGB 8 bit, alpha channel supported |
TIFF | Uncompressed (LZW not supported), RGB 8 bit and 16 bit, alpha channel supported, little endian |
EXR | 16 bit floating point format |
Audio file formats | |
FLAC | |
MP3 | Supported |
OGG | Ogg vorbis |
WAV | Supported |
WMA |
3D file formats | |
OBJ | Use a separate material for each projectable surface |
FBX | Use a separate material for each projectable surface |
GLTF | Use a separate material for each projectable surface |
This list is also available as download on our webpage - link to download
Playout capablity vs. image quality
The following diagram shows roughly with which file formats the best quality or the highest number of videos to be played simultaneously is possible.
Codec - Hardware utilization
The next chart should give a short overview which hardware is utilized by the codec.
Please note that this is just a overview with no measured values - just experience shared.