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10 Bit Workflow

 1 Minute

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This guide explains how to set the graphics card to 10Bit. The Pixera renderengine should detect the settings of the graphics card and automatically adapt its settings.

  1. Open the context menu on the desktop (right click on the desktop).

  2. Click on “NVIDIA Control Panel”.


  3. In the NVIDIA Control Panel click on “Change resolution”.
    This submenu should be visible if the “Display” tab is unfolded.


  4. After entering this menu, you can see your connected displays.
    Click on the display where you want to change the “Output color depth”.


  5. Near the bottom in this window, you can see “Use default color settings” and “Use NVIDIA color settings.



  6. In “Output color depth” you can now switch to “10 bpc” which means “10 bit per channel”.


  7. Simply click on “Apply” to save your changes.


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NOTE

You can only switch to a different “Output color depth” if the display is supporting that accordingly!
If you just see “8 bpc” in the dropdown menu, it’s most likely that your display is not supporting multiple bit depths.



To check if the Pixera render engine adapts the settings correctly you can utilize the "On-Screen Statistics". This statistic can also be activated and deactivated by simply using the shortcut "Ctrl+9".


To read more about the On-Screen Statistics please have a look on the related article - On-Screen Statistic


Forcing the renderengine to display 10bit:

In some rare cases the renderengine doesn't recognize the 10bit correctly, so you have to force it.


You can do it with adding the following line to C:\ProgramData\AV Stumpfl\RX\user_settings.lua

context_settings.color_bits = 10

You can open the .lua file with a text editor and add it after the first entry and save it.
Then your render display information should display 10bpc like my screenshot above.


Delete

NOTE

In a Multi-Client setup this setting needs to be set on the Manager/Director engine.



Delete

NOTE

Please don't forget to remove it if you have a setup with 8 bit again!















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