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Cues

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Cues are special Timeline markers, which can perform operations to customize Timeline playback, or even trigger other timelines. They are added and edited in their own space on the top of the Timeline and in the Inspector.


Adding, moving and deleting Cues

To add a cue, simply double-click in the cue are on top of the timeline above the clips, which is always visible. Cues can be moved simply by left-mouse drag or in the inspector's Time input field. A single cue can be selected by clicking it, multiple cues are selected by CTRL clicking several cues or by creating a selection marquee. To delete a cue, select it and hit DEL on your keyboard.

 

It is also possible to add a new cue a the Nowpointer's position by Shift double clicking or, when a cue is selected, by typing N on the keyboard.

 

Another option to add a Cue (see below) is to right-click a clip and select Add Pause Cue Before Clip or Add Cue at the End of the Clip.

 


Time to next Cue

The smaller second Timecode display in the Timeline always shows a countdown time until the next cue.

 


Configuring Cues in the Inspector

Cues always have a Timecode, a number and an Operation assigned. They may also have a Label, which might be mandatory for certain operations. All these properties can be defined in the Inspector once the cue is selected.

 


Cue Operations

Cues trigger certain operations, as soon as the Nowpointer passes them during playback. The following operations can be assigned to a cue:


 

Play

Plays the timeline from this cue. If the Nowpointer passes this cue while playing, it simply continues playing, except when there is a Wait Duration defined in the inspector. When there is a Wait Duration, the Nowpointer stops at the cue for the defined time and continues immediately afterward. 

Note: While waiting, the Timecode countdown turns red and displays the time until playback will continue.

 

 


 

Pause: Pauses the timeline. When paused, the Nowpointer remains at the current location


 

Stop: Stops playback and returns the Nowpointer to the beginning of the Timeline.



Jump: With Jump Cues, the Nowpointer can be moved to a different point on the Timeline. These cues can be configured to either

  • Jump to a certain Timecode
  • Jump to a different Cue with a defined Label
  • Jump to a diffrent Cue with a Number (the Cue Number is assigned automatically, but can be changed manually)
  • Jump to the previous/preceding Cue


Trigger: doesn't affect the timeline, just triggers an action 


Fade Duration

All cues can be assigned a Blend Duration, which is a kind of crossfade between original Nowpointer's position and the new position (e.g. after a jump). 

Note: While a blending operation is performed, the Nowpointer turns blue.

 

 

 


Activity

Cues can be active or deactivated in the Inspector under the the Activity dropdown menu. The following configurations are available.

  • Active: The cue will be executed normally.
  • Ignore: The cue is inactive and will be ignored during playback.
  • Ignore Once: The cue is inactive the first time it will be passed by the Nowpointer. Afterwards it will be active.

 

Fade to Cue

By right-clicking on a cue in the Main Cue Layer, the context menu offers the option “Fade to Cue”.
The related settings can be found in the Inspector.

By default, these settings are configured in the General Settings, but they can be overridden in the corresponding input fields.

 

Trigger Other Timeline

These settings allow you to trigger another Timeline.

Trigger Mode

The Trigger Mode defines the action applied to the triggered Timeline. Available actions include:

  • Start – begins playback of the Timeline.
  • Stop – stops playback immediately.
  • Pause – pauses the Timeline at its current position.

Time Mode

The Time Mode determines when the triggered Timeline starts:

  • Current Time – the Timeline starts playing at the position of the Now Pointer.
  • Trigger Time – the Timeline starts at a defined interval relative to the trigger event.
  • Cue Time – allows you to select a specific Cue on the triggered Timeline and optionally define a Fade Duration for smooth transitions.

 

Network Command

This option is used to trigger API elements or control elements with the cues.

More information can be found here .

 


PIXERA 26.1 RC 6 | 10. March 2026 | F.E. and S.H.

 

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